Survival Of The Fittest

Friday, August 26, 2005

.DNX Rendering Engine for MacOS X

I've begun work on writing a rendering engine for .DNX 1.1e the web language / syntax I created earlier this year, thus far I've spent a few hours reading MacOS X developer articles, and have installed XCode 2.1 for MacOS X Tiger. I've begun work on the engine in AppleScript. Yes maybe not the bestest of choices but I'm still in the process of learning Objective-C so I could code it for Cocoa.

Update: Got a working .DNX patch interface working, allowing the engine to actually load files into itself.

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